Chang Xiao (肖昶)
changxiao0731 at gmail.com

I am an Assistant Professor in the Computer Science Department at Boston University. Previously, I was a Research Scientist at Adobe Research. I received my Ph.D. in Computer Science from Columbia University and B.S. from Zhejiang University.
My research lies at the intersection of Human-Computer Interaction, Generative AI, Visual Computing, and AR/VR. I am particularly interested in developing human-centered interaction techniques that are intuitive, immersive, and natural. This work spans three key areas: (1) Enablement: Leveraging computational design and developing AI-driven sensing methods to make passive physical object/environment interactive, as if they were digital. (2) Creation: Empowering users to design interactive experiences with ease and creativity by building new GenAI systems. (3) Evaluation: Studying human factors to ensure our techniques align with human values, needs, and perceptions.
My research outcomes have had various impacts beyond academia. At Adobe, I have presented my research twice during Adobe’s annual event, Summit Sneaks (2022, 2024). These features have also been integrated into Adobe’s product. My past work has received more than 50 media interviews and coverages, including by CNN, Adweek, CACM, and IEEE Spectrum. I also hold 10+ US patents.
I have openings for PhD students (Fall 2026), RAs, and Postdocs. Please see this page for more details.
news
Sep, 2025 | Teaching AI Agents and Human-AI Interaction in Fall 2025. |
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Jun, 2025 | Serve as an Associate Chair (AC) for CHI 2026. |
Apr, 2025 | Heading to CHI 2025 in Japan! Let’s chat if you’re around! |
Mar, 2025 | Invited talk at University of Utah, Boston University, and UIUC. |
Mar, 2025 | ReactFold receives Best Paper Honarable Mentions at TEI 2025! |
selected publications
- iMarker: Instant and True-to-scale AR with Invisible MarkersACM Symposium on User Interface Software and Technology, UIST Poster (Technology behind Adobe’s Summit Sneaks Presentation), 2022